A project for Advanced Materials and Lighting class requiring environment design, I also took this as a chance to practice character design and lore/story development.
Textures were all made by myself, either entirely through Photoshop or by adjusting pictures taken by myself. All modelling was done in Maya. Video made using Premiere.
3D Modeling - Elven Ruins
00:00 - Wireframe Fly Through
00:15 - Occlusion Fly Through
00:30 - Final Render Fly Through
00:45 - Close Ups